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- 一座大廈(大於30 x30x10)
- 石頭 和 石磚
- 一個放滿儲物箱的房間可以來存儲所有的泥土, 鵝卵石和其他有價值的材料。儲藏室的儲物箱中通常有許多罕見的，珍貴的材料， 金錠, 鐵錠, 鑽石等。注意,為了節省空間，你可以把儲物箱堆疊起來放置。覺得每個儲物箱之間的空隙不好看？陷阱儲物箱可以放置在普通儲物箱旁邊的空隙中。如果你想更方便一些，你也可以把儲藏間和合成間合并。
- 一旦你去過 下界並收集了一些 烈焰桿, 您可以創建一個釀造室，釀造室中應該有一個釀造台和鍋釜。（要注意鍋釜中的水是會消耗的）這個房間可以釀造大量的藥水。這個房間中應該有一個專門用來放釀造材料（例如糖，紅石粉，烈焰桿，地獄疙瘩，螢光石粉，蜘蛛眼，熔岩球，發酵蜘蛛眼等）和玻璃瓶的儲物箱以及一個無限水水井。如果你想知道關於釀造的更多請進入釀造這個條目。
- 使用草叢和草地做地面，放入兩隻相同的，可繁殖的生物 (如兩隻豬或兩頭牛)。你可以安全，迅速地繁殖他們並收集羊毛, 皮革, 豬肉, 牛肉和 生雞肉等資源。如果你願意，你可以在裡面種一棵樹來讓你的室內畜牧場更順眼一些。如果你願意，你可以在裡面搞出一個人工森林。
- 在 Minecraft 里生存了很多天後，你將會有能力建造自動農場，門或其他東西。最有用的是自動礦車運輸系統。你需要多輛運輸礦車，充能鐵軌，和一些鐵軌。你可以通過這個系統用礦車將礦石運到你的家中，同幸運輸更多的工具回來。
- 一旦你擁有很多礫石，就可以用來轉換成一些有用的東西（留下一些用來採礦）——燧石。這只需要一個大房間（4*4*4方塊），裡面沒有任何東西，當你往裡面填充礫石之前，摧毀一些礫石，你將會得到一些燧石。用20方塊重複這一操作10-15次是最有效率的，5-10方塊和30-50方塊也可以。這個房間包含一些鏟，和一個工作台可以快速生產 箭，和打火石。
- 首先，在地上挖一個2方塊深的洞，然後隔著1個方塊再挖一個3方塊深的洞。在這兩個洞之間的下面挖一個1方塊寬洞，如果做對了，這將會讓所有生物跌入到2方塊深的洞中（蜘蛛除外）。然後，你跳進3方塊深的洞中，通過剛才挖的1方塊寬的洞去打這個怪物的腳部，它們將會受到傷害。謀殺洞最好靠近庇護所的牆邊，3方塊深的洞在屋內，2方塊深的洞在屋外。挖多一些謀殺洞，並為這些洞建造一個隧道系統，你就可以馬上看到這些洞內的情況。如果你想進一步了解如何建造這些洞，建議前往 Paulsoaresjr 的 Minecraft 特色視頻頻道。謀殺洞只在1.2版本前生效，因為生物的路徑計算系統會讓它們避開這些深度超過2方塊的洞。一個解決方案是在這些洞的周圍擺滿告示牌，不過效果通常很差。
- Using a fairly simple redstone circuit connected to a lever at one end, and one or more pistons at the other end, you'll be able to build some simple floodgates. If you extend the pistons first, and then place water, or even lava behind it, you can get rid of or even kill any mob passing by pulling the lever and letting the water or lava flow! For a quick morning mob clean-up and a strong sense of catharsis, you can place lava floodgates surrounding your entire shelter, facing out. One throw of the lever reduces the surrounding landscape to a barren, hellish wasteland! Not to be used in wooded areas.
- The simplest of these is a "dry moat" or trench, a couple layers deep so that 骷髏s and 殭屍s can't get across. This can provide you with a reasonably safe area that is outside. This can be filled with 水 to push the enemies to a mob grinder, or simply filled with lava which has more dramatic and obvious effects. Please note: It might not be a good idea to use lava when having a shelter built out flammable blocks such as wood, wool or wooden planks. Tower shelters would do well to have a three-block deep water moat to break the player's fall so they can safely fall to the bottom.
- If a moat does not feel sufficient, build a lake around your base, preferably several levels below the entry level and with a bridge to allow easy access back and forth. Again, it can be water, or, if you want a dramatic flair, use lava. Remember to protect the bridge well, though, and be sure you are protected from within the island in case you miss a spawner. Making a drawbridge out of trapdoors is a fun alternative to the actual bridge.
- If you have a plentiful supply of arrows, building a small tower to pick off nearby monsters can be fun and provide useful resources such as gunpowder.
- Put a dispenser with some 箭s at your desired location (preferably next to a door) and a Stone Button/Lever/Pressure Plate attached to it. This is handy if mobs want to pay you a visit. Splash Potions can also be used as ammo, but are harder to obtain. The benefits of using potions is that they can affect a wider area than arrows.
- If you're not satisfied with moats or a perimeter fence, consider adding a 陷阱 or two. If you're up to a challenge (and on a SMP server), you could even make an entire trap, designed to look like a base! Dark rooms with no way out for mob spawning, entire mazes made of glass, and traps using pistons and lava. The possibilities are endless.
- Using trapdoors, some redstone, and switches, a simple drawbridge can be made. Dig a moat around your base and make sure it is too long to jump across. Now, make short walls next to your entrance. Depending on whether you have a single door or double door, you will have to use one row or two rows of trapdoors respectively. Run redstone next to the trapdoors and connect them to switches inside your base, then cover up the redstone walls. This prevents mobs from getting close to your door while you are inside your base, but the bridge will have to be left open while outside your base, otherwise you'll have to find another way back in. Alternatively, you can make a T Flip-Flop gate and place another switch outside your house to trigger the drawbridge from anywhere.
It is possible to make a drawbridge using sticky pistons that is very difficult for a mob to cross. This draw bridge also involves the use of a moat or lake. A knowledge of redstone logic gates and how power is supplied to blocks is needed as the mechanism uses multiple redstone repeaters, NOT Gates and a T-Flip Flop. Using the T-Flip Flop one can wire the drawbridge so that it becomes accessible or inaccessible with the touch of a button from either side of the bridge. When the player(s) wants to cross the button is pressed causing both ends of the drawbridge and the center to be even allowing the player(s) to cross. When activated to keep mobs out both ends of the drawbridge are raised 1 block higher than the water level making it impossible to jump from the water to dry land and the center blocks are lowered 1 below the water level causing the center area to flood. Assuming both areas are properly lit and secured this creates an impassable entrance to one's base.
- 因為殭屍和骷髏能 survive sunlight in water and hostile mobs can swim, if you have a base on the coast it's a good idea to make sure it isn't vulnerable to mob attack. Building canals, lighting nearby islands, and building walls on areas of water you don't use can stop very rare, but still as deadly, attacks from the sea.
- If you like to blow up stuff, you might like this. All you need is a lot of pressure plates (wood) and TNT. Once you found your spot dig two blocks down. Then place the TNT then another block, then the place the pressure plate. You can have a big mine field but usually more effort than it's worth.
- TNT cannons are a good destructive way to take out mobs. Make a TNT cannon(a chaos cannon is also nice) and have a chest full of TNT. For more detail go to 教程/TNT大炮.
- If you have a lot of iron, you can create a separate room containing multiple iron golems. This can be opened via a piston door to allow iron golems into a courtyard or garden. This will allow them to be sent to kill zombies if your house is under siege.
- If you have a small house near or in the desert, and you want some more protection because you're just starting out, or if you're a veteran and you want a cheap, effective wall, then this is the wall for you. It's basically composed of cactus blocks, placed about 3 blocks high, and all around your base in a way like this:
o o o o
o o o o
and only make one path to your door, this will trip up most mobs, other than skeletons because they shoot, and spiders, and they tend to jump over it, but it's an excellent defense for a beginner.
- Place a snow golem in a small booth and give it a hole to throw snowballs at mobs through. It might be a good idea to elevate the golem so creepers can't blow him up and zombies can't smash him.
- The best material to construct these are stone, stone brick or brick. Obsidian is harder to obtain but a lot better than stone-based blocks. They should be at least 4 blocks high and 2 iron doors for the exit. Make sure to build ramparts and cover walls, and fill with lava/water. Also have a 1x1x1 moat of lava/water with a torch in front like this:
w i w O
- This is a room you can solely use to make weapons and store them. You'll want a crafting table and some chests for materials. This is useful since you can then use your original crafting room for things other than weapons, therefore leaving more space for such. Some holes in the side would be useful for sniping all the mobs and creepers outside.
- This room is where you can put your anvils and some chests with tool making materials (eg. iron ingots, sticks, wood). Also put a good bit of furnaces, for all your mined ores to be smelted. This can also be used for good looks if you do it right.
- This can be used to signal if enemies are near your base. Using the command block, you could make it so a message gets sent out when you pull a lever or press a button, and could also turn on a source of lighting so people can see the signal from far away. Can be fun on single player or LAN, but it is also quite useful for SMP.
- This is useful for those short corridors from one part of your building to the other, as when you pull a Lever at one side of the corridor, the floor would open making enemies fall down who are chasing you. Very easy to make, all you need is a couple of sticky pistons and redstone, and optional lava, then you're set!
- These are an easy way to keep mobs at a distance, and are especially effective against mobs which use sight as a weapon, such as Creepers and Endermen, however it can be tough to collect the necessary resources for this mechanism. Say we're going to protect a window which is two blocks from the ground and four blocks wide. To start, count three blocks out from the window, and then dig a 6-block-wide, 3-block-deep, 3-block-thick (6x3x3) trench, and then line the far edge of the trench with pistons pointing upwards. Next, place three blocks of gravel on each piston so that there is one block of gravel sticking up above the ground. Behind each piston, place a solid block that accepts redstone, and then place a bit of redstone on each of these blocks, as well as the blocks behind them. From there, run a redstone line to the lever which we'll use to work the blast shields, keeping in mind that redstone can accept a signal from the block above it (making it feasible to have the lever inside your house, preferably near the window you wish to protect).
The final product should look like this (P=piston, B=any block which you can place redstone on, I or -=redstone, and L=lever):
PPPPPP BBBBBB ------ I I L
After that, cover the redstone circuitry with whatever you wish to protect it against damage, and you're good to go!
Note: If you're good enough with redstone, you can also have all blast shields around your house hooked up to a single lever, which you can flip whenever you need to. This is a nice feature to add to the windows of your Nether bases.
There are infinite possibilities in Minecraft. These ideas are not always functional but can be fun to make and have.
- For your chests with many valuables, in case someone gets in base, they might not find your room.
- Nether Railroad
- Every block traveled in the Nether is equivalent to 8 blocks in the overworld. So why not use it to save on materials for building a long rail? You can have a portal in your house and a portal somewhere else connencted by a minecart rail in the nether. This can connect to a village, some cool mountains, a mushroom biome, or another place of interest that would take way too long to walk to. Extremely useful on Large Biomes and island worlds. Plus, you only use 1/8 of the materials you would use in the overworld.
- This can be made out of any type of wool you want, but usually people build statues of themselves. This serves no purpose in single player except decoration.
- A room with framed trophies from your many victories: your first Ghast Tear, the enchanted sword you killed a Wither with, your first nether star, a block of emerald, etc. Use signs as plaques to mark the origin and perhaps the date of your trophies, give it fancy glowstone lighting, and have a pride-of-place shelf for a Wither Skeleton Skull or perhaps even the Dragon Egg. After you are pretty wealthy in Minecraft, it can also be used to display your first-ever pickaxe (if you still have it.)
- This is a good way to put torches, cobblestone, gravel, and wood to use. First, you should dig out a road (as wide and long as you want it) then fill the holes in with gravel, then build as many cabins as you want in each cabin put a table, a chair, and a chest, then light it up and put a wooden door on each one. Then build a restaurant, this should have some chairs and tables, and in the kitchen put a chest full of food and coal, then put furnaces in the kitchen, if you want to make is really nice add outdoor seating, and if you're on multiplayer charge people to eat there. Then add a store (only build this if you're on multiplayer). It should have lots of sorted chests. It's recommended you hire a guard to guard the valuables. Now add your house, this should have a bed, a crafting table, and a chest, and anything else you want. Now add a fountain in the center of the city. Finally add a bunch of mini houses containing chests, and a crafting table.
- This can be about various things. Minecraft, you, your worlds, or a favorite mob can be among ideas.
If you want it to look grand on the outside, place large pillars around it. Also, a grand staircase to a large front entrance helps.
If you build this in multiplayer, hire guards/security to guard your beautiful creation.
If you are in SMP, you don't want anyone getting into an underground base, right? Well, dig down at least three blocks and make a room. Then get out and put a piece of dirt over the entrance and place a sapling. Put bonemeal on it. Then dig the piece of dirt out and make a hill one block away from the tree. Dig one block into the hill and place sticky pistons so that when they come out they stick to the tree trunks and pull it back or forth, thus opening the entrance and closing it. After that, you need to expand the base so it's actually useful!
- Ever wanted an area to see all the mobs in their epic glory? Build this! It's best if you use Bricks, Stone Bricks, or Stone. You'll also need fences or glass, and signs. First, build various pens for Mobs. Place glass on all sides, or just one. Alternitively, you could make a deep pit and put mobs in it. Put a fence around the outside.
When you're done with pens, place paths guiding players around. If you want it to look nice, place large fountains, flowers and hidden Noteblocks around. If you want it realistic, build restaurants, statues, and gift shops around. If you have hostile mobs in your zoo, you can use a Name Tag to rename them so that they do not despawn
- This is VERY easy. Simply find a beach, dig out a large area, fill it with sand, and your own touches, and tada! You're done. Here is one way to make beach chairs:
- s=stairs (wooden)
- h= half slab (wooden)
- f= fence (wooden)
- c= clay block (wool could also be used)
s f s
h f h
- This is a little harder than the natural version. Dig out a large area. Make it AT LEAST 60 x 60 blocks big, slowly getting deeper. Fill the outer shore with sand, add your touches and tada! You're done! you can also blow up a large area to do it faster and make it look more natural.
- Build a big castle of sand and sandstone with many rooms, chambers and whatever else you may desire. Add a moat, sniping towers, or other defenses to make it a nice sand strong hold.
- This really serves no purpose in singleplayer. Simply place tall grass, vines, leaves, trees, and water on and around your base(s). It can give it a kind of cool look, depending on how well you do.
- If you have a tall base and you want to get down faster, make a 3 block deep hole on the ground and fill it with water, so you can jump down safely. Or, if you have version 1.8, you can use a trampoline made of Slime Blocks to bounce between floors of your base.
- Using this gives you a chance to find resources, and in the case of invasion by mobs, it will always provide a safer spot. Underground floors are also useful for making mob grinders or animal farms. If you're really good, add a whole back up shelter under ground. If you like to be safe, add multiple bunkers, but hide a super safe and secret bunker. You could also make a part of the floor out of glass in the same spot on each floor, so you can see all the way down, and it looks nice if you do it right.
- It is normally advised that you do this after building underground floors, especially if you have a ton of resources (after mining the basement out). These floors could even give you a chance to "snipe" some creepers and spiders in the morning.
- Place your balcony so that it has a nice view! Add a chest with bows and arrows for quick mob sniping. Useful for a variety of things, from providing a point for easy kills to enjoying views.
- If playing with flying enabled (for example, in Creative Mode) you can create platforms at the same height on multiple buildings for easy flight between the upper levels of different locations. This works great in tree-forts, cities, and anywhere that multiple balconies are otherwise unconnected.
- Install luxurious violet carpeting for the bedroom. Give your craft room a nice glass roof. Rebuild the armoury out of obsidian. Redo your outer walls in smooth stone. Add a second story to your library.
- Having more than one base helps if you need to travel farther to get resources. A base next to your spawn point is helpful if you built your main base far away and you died at night. A base in a desert can provide sand, and a base in a tundra can provide snow. A base hovering in the sky can provide entertainment, especially if mobs spawn on the edge of it. A great idea is to connect them with nether portals that have a secure hallway in the nether.
- In case you need to quickly gear up and run back to get dropped gear or items. Perhaps a sword, cake or a stack of porkchops, and stack of torches. A more advanced kit can be made from dispensers that give you items at the click of a button or a step on a pressure plate, although arrows and torches will still have to be accessed from a chest or two (if you want the whole stack) unless the dropper is used.
- You never know, a creeper might one day get you. Build a tunnel to escape it. It could also be used to lead to a secondary base. Another idea is to have the tunnel lead to a central room with several other tunnels branching off of it, with tunnels leading to the surface, caves, perhaps even a secret hideout. If playing on a multiplayer server, maybe even add a few dead-end tunnels to confuse anyone who may be following you through the tunnels.
- Simply make a hollow space out of glass and fill it with lava. An efficient method is to run a vertical column through many floors powered by a single lava block at the top. You can also make one of these high above your base to mark it from afar. If your house is made out of flammable blocks, this isn't recommended.
- A Quarry yields very large amounts of materials such as cobblestone and dirt to make your buildings, and coal and iron to make tools and torches. It can require several days of game-play to finish building. Some rarer materials like gold can be found as well. See the Quarry page for instructions.
- Mining shaft sunroof
- Making a sunroof that points directly down your mining shaft has its advantages: you will be able to tell the time of day more easily, and burn mobs like zombies and skeletons. The sunroof can also provide enough light to discourage other mobs from spawning in your mine.
- Make a large pillar of stone or any non-flammable material and pour a lava bucket on it. It helps when you are a long way from home. Make sure not to build it too close to your base if it's made out of a flammable material.
- No mobs can spawn on glass floors, making for a handy alternative to a well-lit shelter. Light is still important, though - you could even have a 1 block high space below all glass blocks on the floor and pour lava there. This will keep your shelter visible and provide a fancy, creepy feel.
- Players (and mobs) entering your house without your knowledge is a pain, that's why you need a doorbell. When a mob or player steps on the pressure plate the note block will play a sound, and you can make this more sophisticated making chimes or even a whole song that play upon entering.
- If you have multiple entrances to your base, place different blocks under each note block to make sure that if a creeper comes to your west entrance, you don't get blown up when you try to run away through that door.
- Blinker Beacon
- A more technical variation on the Lighthouse - the light blinks on and off like a real lighthouse.
- You may also use a minecart rail system, which can be made so you put down rails in a square(4 rails on every side), then put down a booster and detector rail, power the booster, and connect the detector rail to the torches you want to blink with redstone. Place a minecart on the booster and it will loop forever.
- This can be used to blink multiple torches with the same system, and does not require maintenance. You can connect more detector rails for faster blinking speed.
- If you find yourself using boats in a general area often, making a dock or two is a good idea. They can help prevent your boats from drifting off into the ocean, or slamming into a wall when you exit, thus breaking the boat. Dispensers can also be placed here and filled with boats for convenience. Chests filled with boats are a good idea too. There are several ways to make useful docks.
- Placing half-blocks in the water. When a boat moves on top, it will slow down and stop immediately. Half blocks are shorter, so your boat will not collide with it and break.
- Warning: it is recommended to only use this method on Peaceful difficulty and to land on the half blocks at a lower speed, since instant death is possible when landing on half blocks at a higher speed.
- A closed dock. One type of dock is by making a small area (2x3 or larger) that is filled with water. You can place doors in the water, allowing you to ensure your boat will not drift off. Soul Sand is a suggested building material, as it will prevent all of the impact damage from colliding with a wall made out of it.
- Water currents. By using a bucket to remove the top layer in 2+ deep water, you will create a + shaped water current flowing towards the centre. You can use this to hold boats, while still being able to escape somewhat easily. This design does not always prevent the boats from moving if you or a mob bumps into it, but will help prevent it from drifting away.
- Create a fridge by placing a dispenser on the ground, a block on it and a button on the side of the block to quickly get something to eat when you're starved. Add a door in front of the dispenser if you feel it would look better, or if you just like the idea.
- Either above the surface or underground, create decorative minimalistic works of art using water currents, plants/crops/flowers, sand, clever use of fenceposts, signs, torches, etc.
- You need 22 stone and a bucket of water. Make a 5 by 5 square with the nine in the middle taken out so the water won't spill, then make a 4 block high pillar in the middle and place the water on top of the highest block. Taking out the stone pillar in the middle of the fountain can look nice, and placing half-blocks around the stone blocks can look fairly cool. You can also make the fountain a source of light by replacing the stone pillar with glowstone. After making a fountain like this, you could experiment with making fountains in other ways.
- These are very cool looking. Have these anywhere in your house: library, craft room, furnace room, you name it. All you need is redstone, sticky pistons, and levers. Be sure to keep them hidden if the rooms are secret - a good way to do so is hide the device you use to power the pistons.
- After you find a stronghold, make a tunnel to it. This is an easy way to get to and from The End. Keep it well lit and defended so that if a creeper runs into you in the stronghold, it can't follow you back to your base and blow it up.
- You can spice up your base by adding a carpet made out of coloured wool. Make sure that fire and lava aren't less than two blocks from the carpet otherwise your carpet will go up in flames! Bright colors, like red, blue and purple are recommended, because black and gray carpets don't have the same feel. Try mixing colors together in cool patterns if you're looking to give a room a bit of flair. With the new carpets added in snapshot 13w16a, you can carpet the upper floors of your base without having your lower floors' ceiling made of wool. Also, they are not flammable, unlike normal wool!
- If you have enough resources, build a roller coaster out of rails. Add twists, turns, steep climbs and falls. Use booster rails to keep it running fast. This is a decent way to keep occupied while you have nothing else to do in the vast world of Minecraft. Useful on SMP- you can charge other players to ride. This could also be used as a monorail type of system. If you have a large base, this will help you get around it faster.
- Create a base floating in the sky with no bridges or stairs connecting it to land. Of course, it doesn't have to be this way to build it! The no-connections idea can be accomplished with waterfalls, piston elevators, and nether portals. Add other sky islands nearby with bridges to connect them, and it'll be like you never left the ground! If you truly don't want any connections to land, even with the waterfalls and nether portals and elevators, gather up all the resources you'll need and seal yourself away in the sky. (But make sure you have a bed up there in case you die.) For extra entertainment, make a smaller island and plunge it into darkness, and watch mobs walk right off. To make it even more entertaining, place some arrow dispensers hooked up to pressure plates on the island, and even make signs all along the edge.
- The first thing you must do is find a mob spawner. Then seal off any extra entrances and place a door at the last remaining one. Maybe make the dungeon a little bigger, to provide for more fun and monster spawns. Finally, make a lobby with chests full of equipment (swords, bows and arrows), various helpful potions, and food. Now you can fight that specific mob whether for experience or drops for as long as you want! Include beds if it is a long way away from your base, so that if you die you won't have to walk for ages just to find it again, or simply make a minecart track to take you there quickly. If in SMP, add a lock on the lobby and another lobby where other players can pay you to fight that mob and rent equipment and various supplies. This is handy to build in abandoned mineshafts, wherever you find a cave spider spawner, but if you do that make sure you have plenty of milk buckets on hand. If you want to give your arena a bit of a twist you could add challenges, like a room where the mobs spawn over your head or one where you have to solve a puzzle while fighting the monsters.
- Make a long tunnel to fit from one to any amount of minecarts, then use minecarts with furnaces to propel the 'train'. You can also use powered rails, but for that you'll have to find gold and redstone. Be sure to add emergency chests to the side of the track and fill them with coal to power your minecart so you don't get stranded. Adding food and weapons in these chests is a good idea, in case you get stranded and have to fight some zombies to make it to your shelter. This is fun for SMP and single-player and you can go across the land quickly. Don't make your railway aboveground; you will constantly be attacked by creepers. However, covering the railway with blocks (such as you would make a house) can solve this problem. Alternatively, you could build a 3 block wide track that is elevated off the ground 2-45 blocks. This option is very cool and provides great views but is not suitable for SMP. Make stations for your favorite landmarks (big mountains, your house, etc).
- Make one of these if you have a long and deep mine and have to constantly run up and down long tunnels to drop off your bounty and sleep for the night. You need to make a small cottage in the middle of your mine, but digging out a room(s) in the side of a wall works fine as well. Adding a door, windows and plenty of light will reduce the chance of being ambushed when you wake up in the morning. It must have a chest with food, picks, and shovels, as well as rare items that you don't want to lose while mining. Having multiple chests in a back room to store your excess dirt, gravel, cobblestone and ores is handy if your main chest is getting crowded and you'll be down in your mine for a while yet. A crafting table, multiple furnaces for quickly smelting items, and a bed are always good to have inside. You can also include an Enchantment Table for quick enchanting of tools and armor, especially if your favorite Efficiency IV/Silk Touch I diamond pick got burnt in the pit of lava that also stole some redstone.
- Make a pit of any shape or depth, but something that's 2 blocks deep is recommended, so that you don't sink to the bottom and drown. You could also place half slabs on the bottom of a two block deep pool so that you get the feeling that you're fully immersed in the watter but without fear of drowning. Fill it with water. And now you've got your very own pool. And if your extra careful, you can make it with lava instead. Also it lights up that area of your base and looks good. You can add glowstone underwater as 'lights', or lava with glass over it to make it into a hot tub.
- Make fences around a 20x50x15 area, put a garden, and a wool statue with a stone base. You can use bone meal on the grass that makes up your square to make tall grass and flowers appear. Adding pathways of blocks like stone brick shows players where they can go and adds a nice touch.
- If you feel that you're running out of inventory space frequently during above ground projects, build a work tent. Make a 6x6 fence box, add a door and wooden roof, and place lots of chests. Add a least 1 furnace and a workbench. Dig a little ditch in case a skeleton or spider appears. This can double as a safe-house/tent.
- Create a platform on top of a relatively flat surface or mountain. Dig out a trench in the middle of it and place redstone on either side connect the redstone to a single button and fill the trench with TNT. All you need to do is to press the button and you will begin a pit that leads to the bottom of the world. An automatic reloader can be added via sand and pistons.(This can be easily re-purposed into a cannon.)
- You never know when nature will call. You can make a small toilet out of water and sticky pistons or trapdoors. It can be used as a garbage disposal or just for laughs.
- A glass box with a mob spawning room above it with a connecting hole so mobs spawn and fall in.
- Saw this great creation online but never knew how to build it? Following a guide how to build things without risks? Want to warm up on traps and other things with no damage to your shelter? A testing room has various things you have never hoped to build before. Cover it with obsidian to reduce damage to shelter, or make a new world to test new things.
- This is a good way to get around if you live in the middle of a huge island. The best kind is a 2x3 extending where ever you need to go.
- If you have procured yourself some Mods you can actually make a real landing site. Once you've got a plane or two you will want to store them somewhere away from the creepers or other players. So behind your base, get black wool flooring for at least a 30x30 area and put Nether Brick Fences or just normal Fences all around it. Then, build a dome out of glass blocks big enough to get a plane into it. Repeat the third step for the rest of your planes.
- If you live in any building that is more than one story, you might want a method to get up and down easily without stairs or a ladder. One way to do this is to make a waterfall that falls through the center of the structure. Make sure to have one block of space on any side of it so that your character can be outside of the water enough to breathe while climbing it. Simply hold down the jump button (the space bar) while inside the waterfall to ascend. This method can also be used to create an elevator to flying islands or houses.
- This is for huge things, such as giant iron golems or airplanes. Build a huge area with at least 40x40x20 with cobblestone or other high blast resistance/hitbox item, and then build your thing. You could also fill it with thousands of chests with your stuff!
- This is a very efficient way to have a surplus of players, so you can have a large number of places to live! Furthermore, you lose virtually no items at all!
- An extremely fast way to get from one place to another. A Minecart could be used on a Powered Rail to speed up the process. It can also look good with a Station.
- It's good if you like redstone use this to control all redstone circuits or only for decoration. You can place a Beacon in the middle with glass to make it fancier.
The Outside of base things are mostly used for aesthetical purposes but there are exceptions such as automatic farms located outside.
- This is just a hole in the ground that can be 1x1 or 4x4. Fill it with lava, and then you can throw items you don't need or items taking up space into the hole to watch them BURN! This isn't always outside your base but it is recommended if you have a floor or wall near if the base is made out of wood, Wood Planks or wool due to the risk of it catching on fire and your base burning down.
- This is basically a caged snow golem arranged so that you can dig at the snow trail beneath it. (See the snow golem page for plans and tips.) Unfortunately, this doesn't work in all biomes: In a Jungle or Desert, or the Nether, snow golems will die quickly, and in several other biomes (Plains, Beaches, Swamp, Mushroom Island) they will not form a snow trail. However, they do form a snow trail (on solid ground) in River and Ocean biomes, so you can often manage by building a platform for them above the water. (Use the debug screen to check the actual biome of the spot before you start building!) Remember to protect your golem from rain and stray mobs -- especially, block off their firing capability so they don't provoke passing creepers and skeletons! (You can also use snow golems for defense towers, but that's very different from farming snow.)
- A Zen Garden is for aesthetical purposes only. A Zen Garden is made by choosing the place where you want it to be. Then make the walls surounding the garden with any material you like. I like to use leaves or maybe cobblestone wall. Then fill the walled up space with any kinds of trees,flowers maybe melons,pumpkins,sugarcane,mushrooms and maybe even a small fountain. Do whatever but try to make it as natural as possible.I don't recommend to build this in SMP because griefers can find your house more easily but there is the exception of Faction servers in which you can claim land or servers in which you can buy a block that protects an radius.
- These are where you keep your horses for easy riding, and normally are about 10 blocks wide. Fences and leads can be used for keeping your horses in the stable.
These ideas are quite pointless if you play by yourself (unless you have a VERY smart mod!), but are fun additions to a multiplayer server!
- This is a large room (or multiple small rooms). You can have a table and chairs or a bar and you can charge people to have a party there. Include jukeboxes with music discs and perhaps colored carpet.
- Simply put a chest on top of a fence post, then other players can give you gifts. Be wary of thieves! Alternatively you can leave messages as books.
- Make a bank to store items. Players could pay Gold or Diamond to store their valuable items in a 'vault'. If you're really ambitious, the Vault could be lined with lava or obsidian (or bedrock if you're an Admin) to make it super secure.
- For bridges/roads that lead to your property.
- Build a large and well-defended structure with private rooms each containing a bed and chest (possibly a furnace and crafting table too). For additional style points, decorate the rooms nicely. Use a locking mod, and charge people to stay at the inn; when they rent a room, add them to the list of people who can unlock the door and chest. You may want to hire people to man the front desk, keep records and collect bills. This is especially useful if you build it near a dungeon, as players will want to have a well-protected "base camp" when setting off to explore.
- Make an army from other players. People can pay the army in valuables to protect their homes. Charge based on location and how long.
- Corner off a HUGE area of land with big mountains and amazing caves on a multiplayer server. Put in information signs for landmarks and charge people to visit. Make some camp-sites to house players while exploring, and put chests with food or weapons in the camp-sites. Be sure that players give back any items they use.
- Charge other players to ride on it, a perfect way to get coal or emeralds. Make a deluxe version for long journeys. Make windows in the tunnel. Another idea is to make a subway. See Tutorials/Train Station for more information.
- Great way to have some fun with your friends on multiplayer. You should make a Snow Golem room to be able to collect snow balls easy to craft into snow blocks. You can bet on games, build a score board and have stands for people to watch. You can also make it so the loser faces a little more punishment and humiliation by making the bottom out of lava so if someone falls they will burn to death. This makes it a little more fun and pleasurable to watch your opponent burn. You could also make a long drop that kills the loser, and the winner can take all the dropped items after the game.
- Create a huge room and fill it with obstacles and platforms. Make a roof with beds on it, that players will respawn in, and chests to take equipment from. Make holes in the roof to allow players to enter the arena at different places. Use ladders or water holes to prevent falling damage. You can give the arena a theme, like a forest, and decide what equipment should be available when players respawn.
- Useful on any server with a problem with griefers, stealing, or PvP. If an admin is online (or with use of a command block), it is advised to turn everyone present to adventure mode and separate them, to prevent PvP and/or griefing of the courtroom A courtroom usually involves a chair or place for the judge, the jury, the defendant, and others wishing to speak. It is much easier to maintain a trial with everyone there in the Courtroom rather than just over chat, as there will be no distractions and the defendant and others can be kept under control. Depending on the government system chosen, the jury can vote on the punishment, or the final say can be up to the judge. Due to number restraints, it will often be hard to have a completely unbiased jury, but try to have at least one person who wasn't involved or biased. If the defendant is deemed guilty, a punishment will be decided, which can range from having to give back what they stole or repair the damage griefed, to a restraining order, a banishment from the town, or even being banned from the server. Optionally, you can have a Records Room to keep track of the trail using a Book and Quill (just be wary of offenders trying to clear their name by destroying the book or editing it), but can also be tracked with .txt files outside the game (which might be a better idea if things are really geting out of hand).
- The Jail/Detention Center is where criminals go if the punishment agreed on is not an execution/banishment/ban. Build a secure room with traps outside cells to prevent criminals from escaping, via bugs and digging, like lava flowing from the top of the jail.
It is very hard to make a secure jail without using Bedrock or obsidian. An alternative is to have the walls of the room constantly being moved by pistons, so the player has no time to break through them. However, this will create a lot of lag. You can make a regenerating wall using water and lava as well. Be warned, however, that if the spawn is outside the jail, the criminal can use the /kill command to escape or blow themself up with TNT. Also remember to NEVER send an admin to jail without reverting their admin status first or they can just switch themself to creative mode and mine the thing you made the jail out of.
- The restaurant can be a place where people pay in goods or money for you to give then food. You could plop a few chairs down too and make a kitchen full of furnaces and chests full of food. Out the back of the restaurant you can make a farm to get some food.
- Simply put a pit with a pressure plate with redstone leading up to a dispenser above the pit where a shopper is standing and when they toss a the item you're charging them, the item they want will fall down to them. This method is very useful on an SMP server, but can be made on a single player server to make it look nice.
Armor shop- This shop sells armor for protection.
Tool shop- This shop sells tools for breaking things faster.
Potion shop- This shop sells potions for health.
Food shop- This shop sells food for hunger. Note: Rotten flesh, Poisonous potatoes, Raw chicken, and Spider eyes have food poisoning so do not sell those in a food shop.
Weapon shop- This shop sells weapons for killing animals or monsters.
If you are bored, add furniture! The list of them is in the page "教程/傢具".
The lava-bridge passageway described in the "Defense" section.
A zombie being pushed by a snowball in the lava bridge.
Burn, Zombie, BURN!!!
- A video explaining the design of a beach chair can be found at http://www.youtube.com/TePLJQ5gVXA