本站文本内容除另有声明外，均在知识共享 署名-非商业性使用-相同方式共享 3.0 协议下提供。（详情…）本站文本内容除另有声明外，均在知识共享 署名-非商业性使用-相同方式共享 3.0 协议下提供。（详情…）中文Minecraft Wiki是完全公开的。请勇于扩充与修正内容！中文Minecraft Wiki是完全公开的。请勇于扩充与修正内容！Minecraft中文Wiki微博正在更新！或许有兴趣去看看？Minecraft中文Wiki微博正在更新！或许有兴趣去看看？想与其他用户进行编辑上的沟通？社区专页正是为此创建的。想与其他用户进行编辑上的沟通？社区专页正是为此创建的。翻译或创建页面之前，不妨看看译名标准化与Wiki条例页面。翻译或创建页面之前，不妨看看译名标准化与Wiki条例页面。需要管理员的协助？在管理员告示板留言也许可以帮到您。需要管理员的协助？在管理员告示板留言也许可以帮到您。
- 收集你看到的任何零散物品，包括但不限于骨头，箭头，腐肉，鸡蛋和羊毛。 几乎所有物品都会在以后有用。
- 如果你看到鸡，用种子引诱一些。 如果有必要，将它们抓起来，直到你有时间建造一座农场。 收集鸡蛋以备日后使用。
- 收集一些蘑菇。 如果你可以及齐两种蘑菇，你可以做蘑菇汤。 您也可以收集鲜花为它们制作的染料。
“第一天”指南讨论了饱食度，但到了第二天，这将变得更加紧迫，你肯定需要食物。 Besides the visible hunger bar, you also have an invisible hunger bar, called "saturation". 每当你做一些让你感到饥饿的事情时，饱和度会首先消耗殆尽，这会在你再次感到饥饿之前提供额外的时间。 大多数食物提供饱食度以及填充可见饱食度值，“更好”的食物提供更多的饱和度。 一般规则是煮熟的牛排和猪排最好，其次是其他熟肉（或鱼），面包和作物。
- 如果你挨饿，你可以尝试打破苹果的橡木或深色橡木叶子。 小心不要在这个过程中采取有害的跌落或跳跃（提示：梯子），更不要受到怪物的攻击。
- 建造一个更大的房子。 这里有很多选择。 比较推荐的选择是在（或多或少）平坦的地面，山顶或山脊建造一个方便的洞穴。 您需要至少5x5的空间放置您的物品，还有制作工作台，熔炉，铁砧和许多箱子的空间，当然还有一个安全的床位。
- 不同种类的树。 每种树都有不同外观，并且各种树具有不同的特征用于耕种它们（有关详细信息，请参阅“树”文章）。 收集用于制作和建造的原木，以及种植自己的树苗。
- 留意池塘或河岸的地方，你可以在那里钓鱼点。钓鱼需要准备安全防护和时间，但可以为您提供大量资源，其中一些很难获得。 这也是获得优质食品的早期方式。
- 一个或多个洞穴入口，进入地下并开始大量收集铁和石头。 如果你在洞穴中过夜，这可能很容易，但对于采矿，你需要一个更深入地下的洞穴。
- 收集各种作物，并同于种植。 有关如何种植每个页面的信息，请参阅各自的页面。
- 动物用于肉类和其他资源。 你最终会制造围栏以繁殖和屠宰它们; 和农作物一样，你正在寻找大而平坦的地方，你可以围起来，以防御怪物。 如果你需要更多的肉，你现在可以杀死一些动物，但是留下一些类型以便以后捕杀和繁殖。 你将不得不去更远的地方捕获更多，并收集和繁殖它们，因为它们不会在你的农场附近生成。 （有关动物的详细信息，请参阅生成文章。）请注意，除一些的兔子外，沙漠不会生成其他动物。
- 小麦是原始作物，用于制作面包，蛋糕，曲奇和干草块。 种子将引诱和繁殖鸡，而小麦本身用于引诱和繁殖奶牛和绵羊。小麦和干草块也用于治疗马和骆驼，并加速驯服。
- 仙人掌是建造围墙和陷阱的不错选择，也是绿色染料的来源。 它只存在于沙漠和平顶山生物群系中。
- 可可豆是另一种丛林作物。 它们是棕色染料的唯一来源，你也可以制作饼干！
- 鸡能提供肉，和羽毛。 (你需要那些羽毛来制作箭。) 这些是你能捕获的第一批动物和繁殖，因为在种植小麦或胡萝卜之前你会有种子。鸡特别容易繁殖; 除了用种子繁殖之外，你还可以用鸡蛋孵化它们。有了耐心，你可以从一只捕获的鸡开始，打破它的鸡蛋，直到你得到第二只鸡进行正常繁殖，或者是使用两三组鸡蛋！
- 兔子甚至不如猪有用：它们不可靠的掉落物是生兔肉和兔子皮。 （四个皮革制成一块皮革，这是他们唯一的用途。）你可以用胡萝卜或蒲公英引诱和繁殖兔子。
- 马可以驯服骑，但要控制它们你需要马鞍，繁殖它们需要金苹果或金胡萝卜。 （其次，请参阅他们的页面了解详细信息。）在您开始寻找地下宝箱之前，最好的选择是骑马。
- 羊驼像马一样驯服，用干草（小麦）饲养。 他们不能（有效地）骑行，但他们可以携带货物，如果你使用拴绳牵引一只羊驼时，邻近的羊驼（无论是否被驯服）将会跟随该羊驼，并形成一个驼队。They do drop leather, and breeding them for strength will give reason to breed and cull a lot of them.
As you explore your world, you are likely to pick up some dirt blocks. These are not very good for building, but they are quick to place and remove, so you can use them for temporary staircases, pillars, and such. More importantly, you can use them to modify the landscape, making it easier to get around near your home. If you've had a creeper explode nearby, you can also use your collected dirt to fill in the hole. (Immediately after the explosion, there will be dirt and perhaps stone items left in the crater. Pick those up, but don't expect to get enough to fill in the crater.) Note that mining grass blocks (that is, full blocks with a green top, not "tall grass" plants) will drop dirt -- don't worry about the difference for now. If you place the dirt next to grass blocks, the grass will eventually spread to the dirt, cleaning up the "scars" of your work.
You will also encounter sand and gravel. These have special uses: Sand is used for making glass, which is useful for windows and even transparent walls. However, note that glass is very fragile -- a creeper blast will simply destroy any glass in range. Glass also can't be recovered once placed (without the appropriate enchanted tools) -- if mined or blown up, it won't drop anything. Gravel is used to produce flint, which is a key material needed to craft arrows.
Both sand and gravel, unlike most blocks, are affected by gravity: If either block is placed without something directly beneath it, or if whatever's beneath it goes away for any reason, it will fall to the ground beneath. If it falls on you such that your head is buried, it will cause suffocation damage until you get free or mine your way out. (They can also suffocate mobs, which can be useful for traps and such.)
You may see shelves of "floating" sand or gravel, which the game generated without support (that is, a player couldn't have placed them like that). Be careful around these, as they are natural traps: Mining them or placing any block next to them, will set off a chain reaction that can bring down the whole shelf. Sand shelves will appear in deserts, while gravel shelves can appear underground. When seen from underneath, sand and gravel shelves will drop "falling dust" particles.
Beneath sand, you will find sandstone. You can build with this and craft it into various forms, but remember that it is much more fragile than "real" stone.
You can build with wood, and converting the logs to planks will quadruple the number of blocks you have to work with. However, wood has two liabilities: Firstly, it is flammable, and lava or lightning can start a fire which will burn up much of your house. Secondly, it is not very resistant to creeper explosions, so if a creeper goes off near a wooden house, it can demolish a good deal of your work and perhaps damage the inside of the house as well.
If you are in a forest, wood will be plentiful, but if trees are scarce around you, you may want to plant some replacement trees: You may have noticed when you chopped down trees, that as the leaves decay, some of them drop saplings, which you hopefully picked up. You can plant them on any dirt or grass block where there's room for the tree to grow. Once you plant them, don't hang around waiting, just go do other things and come back later when the trees have grown (it can take up to a day or more). Once you have spare torches, you can put one of those a couple or few blocks away from your saplings, as this will help them continue growing overnight.
As you've seen, mining gray ("plain") stone, drops a mottled block called cobblestone. This differs from smooth stone only in appearance and what you can craft with it. Once you start mining in earnest, stone will be plentiful, to the point where you will be making chests just to store your accumulated cobblestone. However, don't throw it away, as stone will be a major building material. Stone is not flammable, and is very sturdy: If a creeper goes off right next to your stone wall, it may break a couple or few blocks, but not much more than that. For your early houses, you should be making most of the walls out of stone.
Once you have coal/charcoal to spare, you might want to use your furnace to smelt some cobblestone back into gray stone. With this, you can fill holes in underground caves without leaving unsightly patches of cobblestone. You can also make various decorative blocks such as stone bricks, which will let you build more attractive houses and other structures. Any variation of stone bricks will be just as strong as gray stone or cobblestone.
You may also find pockets of other "rocks": granite, andesite, diorite. These are fine building blocks and are as strong as gray stone, but are less flexible: They can also be crafted into various more decorative blocks, but can't always substitute for gray stone in recipes.
This is a major resource, with two main uses: it is used to make torches, (your major source of light), and to smelt or cook items in your furnace. Smelting items not only lets you cook your meat for better nutrition, but is also necessary for making use of iron (see below). A stack (64 lumps) of coal is a fairly large amount for the beginning, but over time you will need a lot of it. Fortunately, it is common: You will see it everywhere underground, and even some on the surface. Coal is the only ore you can mine with a wooden pickaxe. Coal is not strictly necessary since you can make charcoal from wood, but it is common, and you have plenty of other things to do with wood.
Cave exploration is pretty straight forward: you light up your way with torches, mine up ores as you see them (check ores and minerals) and kill enemies as you encounter them (see "Tutorials/Combat" for details). There are also some important techniques that might not be obvious to a new player, such as using waterfalls to descend into shafts, and/or swim back up from them. There are also many options for marking your trail and not getting lost. Also, note that sneaking (on PCs, the ⇧ Left Shift key by default) prevents you from falling over the edge of a block, which is useful if you are caving near a long drop, especially a drop into lava. Sometimes such caves end immediately, but often they continue into big cave systems. If they seem to end right away sometimes there will be a continuation about 2-8 blocks farther back and below the cave's end; mining in these directions (8 blocks back and down, exploring somewhat to the sides) will reveal this if it is the case. Digging away gravel or dirt can also expose cave extensions, but you may go through a few shovels that way. When exploring caves and mining underground, make sure to thoroughly light up the caves and tunnels as you go. If you don't do this, monsters can spawn in the darkness, even in places where you've already been through (meaning, they can come up behind you, or block your exit!).
If there are few nearby caves, or they seem too dangerous, you can explore more advanced mining techniques. Remember, if mining, never ever dig a single-block shaft straight down -- you are likely to fall into a deep monster-infested cave, if not into lava! You can, however, dig a mineshaft in a pattern, such that you always have a safe block to stand on as you mine a different block. Such patterns can range from a simple 2x1 pattern (standing in the middle so one of the blocks always supports you), to a 2x2 or larger staircase into the depths. A simple diagonal staircase works too. Just keep a careful eye out in case you break through into the top of a cave or lava pool. If you do dig a vertical mineshaft, bring a lot of ladders to get back up!
As you explore caves. you may run into dungeons or abandoned mineshafts. Don't get near these until you have at least full iron armor, sword, plus bow and arrows. Once you are properly equipped, these will be a challenge, but also contain treasure chests with rare and valuable items.
The very first things you should make are (in order):
- A shield. This will need several wood planks, and a single iron ingot. Shields were introduced fairly recently, but have seriously changed the balance of power against mobs: You can use them to block skeleton's arrows, and hold off most other mobs' attacks.
- An iron pickaxe. This will let you mine more advanced ores (see below) as you encounter them, which are key to proceeding through the game.
- An iron sword, which will let you attack monsters much more effectively than your stone sword.
- A bucket. This lets you pick up water source blocks and place them elsewhere. This is a key ability for making a farm, and it lets you generally rearrange water in the landscape. You can remove or place waterfalls, create your own ponds and rivers, (useful for fishing), defend your base against creepers, and more complex purposes. You can also use it on lava.
- Iron armor, which will give you much more protection against monster attacks and most other damage. The full set will take 24 ingots. If you don't have that much yet, make the various pieces of your armor set as you get more, starting with the chestplate.
- At this point, you have used 33 ingots. If you have iron left, go on to make shears and a second bucket (to hold a second water source, milk a cow, or get a bit of lava out of your way).
- Set aside half a stack or so (that is, 30-odd ingots) for when you need to replace some or all of your equipment.
- As you continue to gather iron, you can start switching over to iron tools for everyday work: An iron pickaxe, shovel or axe will work faster and last longer than the stone tools. Extra buckets come in handy too.
- Once you have redstone, make a couple or few compasses (the extras are for maps).
- Eventually you will be making anvils, at half a stack of iron apiece.
If you haven't already made a bed, you should get some wool to make one! This lets you set your spawn point someplace safe (and stocked with spare equipment), and also lets you skip past dangerous nights and storms. If you have enough iron to craft shears, you don't need to kill sheep, and you might get the wool you need from a single sheep.
Once you get a compass, use it to locate the world spawn point, and build a shelter there (assuming your home isn't already in sight). Once you've done that, you can carry a spare bed with you as you explore, and skip nights and storms by sleeping in it and breaking it in the morning to carry along. This will leave you without a spawn point, but if you do die, you'll still have a shelter nearby when you respawn. Stock the shelter with spare equipment, and place a bed too, in case you respawn at night or during a storm. (Then you can just go to sleep and fetch your items by daylight.)
If your bed is "missing or obstructed" when you actually try to respawn, you'll lose your spawn point and go back to the default respawning behavior (random within 20 blocks of the world spawn point). This will last until you actually sleep in a bed again. If there is no place to stand (solid block, not glass, fences, slabs, etc) when you try to respawn, your bed will be considered "obstructed".
When trying to sleep, make sure it's either night-time or storming (not just rain), and there are no monsters around you. If there is a problem, you should get a status message explaining what's wrong. Beds will also explode if you lie down on them in the Nether or End, and You can't sleep if you are currently starving, poisoned or on fire. If trying to sleep at sundown, you may need to wait a few seconds for night to officially begin, and try again.
You can craft most kinds of stone, or any wooden planks, into slabs or stairs. Slabs are half-height blocks that can be placed in either the top or bottom half of a block space. A floor made of "bottom" slabs can help prevent monster spawns, as mobs can't spawn on bottom slabs, and individual bottom slabs can be used as an easy step up to the next level of blocks. (Admittedly, it's awkward to place furniture on such a floor.) A ceiling made of top slabs can give you a little extra headroom, and double as the floor for a level above.
Stairs, naturally, can let you move up and down an incline without jumping, which is much more convenient, and for an often used path it can save a lot of food.
As you build up your equipment, you'll be able to fight the basic monsters more easily, and start to take on the more dangerous ones as well. A quick (and incomplete) list of the usual Overworld monsters:
- Zombies you know by now – individually they're slow and easy to defeat. However, if you're fighting them at night or underground, remember that they can summon more zombies when attacked in hard difficulty. Zombie Villagers are a variation. They mostly drop rotten flesh, but can also drop a few bonus items: A carrot or potato for farming, or even an occasional iron ingot. As you continue to play, you will start seeing zombies with weapons and armor. Naturally these are more dangerous, but they also drop more experience, and sometimes they drop the weapons or armor, which may be enchanted. In deserts, you might meet the Husk variant, which does not burn in sunlight. Watch out for the baby zombies, which are much faster.
- Skeletons are dangerous because of their ranged attack; they mostly drop bones and arrows, but sometimes they drop their bow as well. Later they will also show up with armor (and enchanted bows), which they can also drop. The bones are useful not only for taming wolves, but for making bone meal which can make crops grow quickly (this is especially handy for multiplying that carrot or potato). During or after storms, be wary if you see a skeletal horse standing around – this is the rare skeleton horse trap, which can confront you with a whole squad of mounted and armored skeletons. In icy areas, you may meet the more dangerous Stray variation.
- Creepers are the iconic cute-but-deadly suicide bombers of Minecraft. They drop gunpowder, which is mostly used for making TNT. The safe way to kill them is to shoot them from a distance with arrows, but it is in fact possible to sprint up and hit them, sprint away, and repeat until they're dead. Note that water will block the destructive aspect of their explosion, but not the damage -- a creeper that explodes in water will damage you but not the landscape or your base. Once you have iron armor or better, their blasts will be much more survivable. (Point-blank range is still pushing your luck.) Beware: In caves or ravines, they can drop in on you as you pass under them, and explode without the time delay.
- Spiders usually become peaceful during the day, but can still counterattack after you attack them. They have two special abilities: They can see you through walls, and they can also climb those walls (including fences, but not glass). They drop string, (used for bows, fishing rods, and more advanced crafting), and sometimes spider eyes (not very useful until you start brewing potions). Underground in abandoned mineshafts, you will also meet cave spiders, smaller but more dangerous because they can poison you (not to mention slipping through small openings).
- Slimes are found in swamps and occasionally underground. The slimeballs they drop will let you craft a number of useful items, especially leads to capture animals and move them around.
- Endermen won't attack unless you meet their eyes or attack them, but once you do fight them, they're much more powerful (and faster) than other monsters. They sometimes drop ender pearls, which you can use to teleport. They can also pick up some blocks and move them elsewhere, which can be... inconvenient. Hint: being 3 blocks tall, they can't follow you under a low ceiling. Even a suspended 3-by-3 platform will let you stay out of reach while you attack them. Fences block them almost as well, though they might teleport to your side of the fence. They are also afraid of (and damaged by) water and rain.
- Witches attack by throwing various potions at you, and they can also drink potions to heal themselves or protect themselves from fire. They drop a variety of odd items, occasionally including the potion they were drinking.
- 为各种作物建造更多的农场。 甘蔗特别需要与其他作物不同的农场。
- 最后，你可能想要进入更高级的活动：附魔让你可以为你的装甲和工具添加特殊能力，而地狱之旅可以让你获得更多高级物品的用品 ，包括酿造药水。